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Return to a world of magic and adventure from best selling author Raymond E. Feist. This bundle includes the complete Darkwar Trilogy.The bundle includes: Flight of the Night Hawks (1), Into a Dark Realm (2), Wrath of a Mad God (3).A new evil threatens Midkemia, its web stretching from the deepest criminal underworld all the way up to the highest seats of power in ancient Kesh.In the middle of the night on Sorcerer’s Isle, the powerful sorcerer Pug is awakened from a nightmare that portends destruction for all of Midkemia. A vast army of alien invaders is heading to Midkemia, an army so formidable that even the might of the Tsurani Empire might fall before its fury.
The whole of the magnificent Riftwar Cycle by bestselling author Raymond E. Feist, master of magic and adventure, now available in ebookFor nearly a year peace reigned in the enchanted kingdom of Rillanon. But new challenges awaited Arutha, the Prince of Krondor, when Jimmy the Hand – the youngest thief in the Guild of Mockers – came upon a sinister Nighthawk poised to assassinate him.What evil power raises the dead and makes corpses do battle with the living at the behest of the Guild of Death? And what high magic can defeat it? Meanwhile, a life-or-death quest must be undertaken to find an antidote to a poison that fells a beautiful princess on her wedding day…Silverthorn is the second book in the Riftwar Saga. The trilogy concludes with book three, A Darkness at Sethanon.
Third in the massively successful new Krondor series inspired by Feist’s global bestselling computer game Return to Krondor.A DROP IN THE OCEAN?A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness. For the holiest of holies, the Tear of the Gods has been lost to the Temple of Ishap. After a raid planned by Bear, one of the most brutal pirates to sail the Bitter Sea, goes dramatically wrong, the colossal gems sink below the waves.So begins a story of the Tear of the Gods, the most powerful artifact known to the Temples of Midkemia. For it allows the temples to speak with their gods. Without it, they are lost for a decade, until another gem is formed in the distant mountains.Squire James, William, and Jazhara, new court magician, must seek out the location of this gem, with Brother Solon, a warrior priest of Ishap, and Kendaric, the sole member of the Wreckers’ Guild with the power to raise the ship. They are opposed by the minions of Sidi, servant of the Dark God, who seeks to possess the Tear for his own ends, or to destroy it, denying it to the forces of light.This third tale in The Riftwar Legacy is a breathless race for a priceless treasure. It’s a race against time, against the myriad sinister and competing evil forces desperate for the all-powerful prize, and ultimately against the fundamentals of nature, which in Midkemia can be as formidable as the Gods themselves
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